Campaign |
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EI SotBE THoT TRoW TSG AToTB UtBS DID HttT Liberty NR AOI SoF |
Era |
AoH D GW - AOL A-A BRE D+S EoMR EoS EE EE+D EMR ER GS I IC PYR(DE5ul) PYR(DE7l) PYR(DE9l) SR |
Language |
C af ar bg ca ca cs da de el en eo es et eu fi fr fur gl he hr hu id it ja ko la lt lv mk nb nl pl pt pt ro ru sk sl sr sr sv tl tr zh zh |
The young Lords are rash and brave. They have spent their entire childhood training with the sword, and have been taught from the best Marshals battlefield tactics. They have highly decorative shields that they use in battle to attack and encourage their troops.
Special Notes: This unit is able to slow its enemies, halving their movement speed and attack damage until they end a turn. The leadership of this unit enables friendly units next to it to deal more damage in combat, though this only applies to units of below the leadership level.
Advances from: | |
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Advances to: | Lord |
Cost: | 17 |
HP: | 33 |
Movement: | 5 |
XP: | 40 |
Level: | 1 |
Alignment: | chaotic |
ID | Dark Elf Noble |
Abilities: | leadership |
sword blade | 6 - 3 melee | ||
shield impact | 10 - 1 melee | slows |
Resistances: | |
---|---|
blade | 10% |
pierce | 10% |
impact | 20% |
fire | -10% |
cold | 20% |
arcane | -10% |
Terrain | Movement Cost | Defense |
---|---|---|
Cave | 1 | 50% |
Cave Wall | 100 | 100% |
Chasm | 100 | 100% |
Deep Water | 100 | 20% |
Forest | 2 | 50% |
Grassland | 1 | 40% |
Hills | 1 | 60% |
Mountains | 2 | 60% |
Mushroom Grove | 1 | 60% |
Sand | 2 | 30% |
Shallow Water | 2 | 20% |
Snow | 2 | 20% |
Swamp | 2 | 20% |
Village | 1 | 50% |